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Systems Engineer (TypeScript / Rust) | Remote

Crossing Hurdles · EMEA

Remote
About the job Position: TypeScript + Rust Developer Type: Contractor Compensation: $30 - $100/hour Location: Remote Commitment: 10 40 hours/week Role Responsibilities Collaborate with cross-functional teams to deliver robust solutions in TypeScript and Rust. Design, implement, and refactor complex systems, focusing on codebase migrations or rewrites between language ecosystems. Create and curate high-quality human data for AI training and evaluation tasks. Follow best practices for software engineering, including code reviews, testing, and documentation. Communicate technical concepts clearly to both technical and non-technical stakeholders. Troubleshoot, debug, and optimize codebases in both TypeScript and Rust environments. Requirements: Have strong relevant experience in software development, with a proven track record of production-level work. Demonstrate idiomatic fluency in TypeScript and Rust through hands-on experience. Have a strong background in codebase migrations, rewrites, or working within multiple language environments. Possess excellent written and verbal communication skills, with the ability to explain complex technical issues clearly. Have experience producing or working with human-labeled data, ideally for AI or ML applications. Be able to work independently and as part of a remote, global team. Application Process: Easy Apply on LinkedIn Check email for next steps Participate in resume evaluation & interview stage Desired Skills and Experience typescript, Rust
$30/hr - $100/hrApply now

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